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Tutorial reversi: 두 판 사이의 차이
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Sourisdudesert (토론 | 기여) 편집 요약 없음 |
Sourisdudesert (토론 | 기여) 편집 요약 없음 |
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7번째 줄: | 7번째 줄: | ||
* Read the overall presentations of the BGA Framework ([[Studio|see here]]). | * Read the overall presentations of the BGA Framework ([[Studio|see here]]). | ||
* Know the [http://en.wikipedia.org/wiki/Reversi#Rules rules of Reversi]. | * Know the [http://en.wikipedia.org/wiki/Reversi#Rules rules of Reversi]. | ||
== Create your first game == | |||
With the initial skeleton of code provided initially, you can already start a game from the BGA Studio. For now, we are going to work with 1 player only. Most of the time this is simpler to proceed with only one player during the early phase of development of your game, as it's easy and fast to start/stop games. | |||
Thus, you can start a "Reversi" game, and arrive on a void, empty game. Yeah. | |||
== Let it look like Reversi == |
2012년 11월 24일 (토) 14:14 판
Introduction
Using this tutorial, you can build a complete working game on BGA environment: Reversi game.
Before reading this tutorial, you must:
- Read the overall presentations of the BGA Framework (see here).
- Know the rules of Reversi.
Create your first game
With the initial skeleton of code provided initially, you can already start a game from the BGA Studio. For now, we are going to work with 1 player only. Most of the time this is simpler to proceed with only one player during the early phase of development of your game, as it's easy and fast to start/stop games.
Thus, you can start a "Reversi" game, and arrive on a void, empty game. Yeah.